I am a Houdini artist and animator passionate about neuroscience, mathematics of plants and biochemistry. I am originally from Cosmodrome Baikonur, currently living in Vancouver, Canada.
I work in a variety of areas: modelling, rendering, compositing, animation, particles and dynamics. Altogether I have amassed over 12 years of experience in the creative field producing commercials, branding, prototyping UI / UX, as well as biomedical, architectural and data visualizations.
Working with Zaha Hadid's team early in my career exposed me to a higher level of intentionality in design, it was an excellent starting point. However, my career has always revolved around visual communication and human development. For almost nine years I worked as a multimedia designer at Erickson International. Throughout that role I was immersed in the study of brain science and came away with an acute awareness of the responsibility designers have to craft visuals that forward the human collective.
Live stream with Ash Thorp
We talk UI design, taste, importance of pursuing excellence and studying architecture of nature.
"In January of 2009, I saw the making of The Matrix. It was magical, inspiring and infectious. I was infatuated with the high-quality visual effects and craved a sense of belonging to a group of people passionately dedicated to their craft. I started taking courses after work, attending master classes, aspiring to become a compositor, a 3D modeler, an animator, a motion designer, a texture painter, an FX TD, a this and a that, studying fluid dynamics in depth at the same time as I was finishing a matte painting course. Trying to fast track technical skills by consuming tutorials like coffee and accumulating information fat turned me into a crippled 3D generalist with poor storytelling sensibility. Had you sent me to a career fair at that point, I would have been incapable of articulating what position I was seeking at a studio."
I was Gridmarket's featured Houdini artist. My article paints an honest portrait of the creative journey I have been on - pursuit of mastery in design and storytelling, creative struggles, dumbass mistakes, discoveries and the importance of good mentorship and personal passion projects. I also share how I dissect a creative brief and use Houdini for design ideation.
I am a lover of all things designed with intention, precision, and care for the human nervous system. Right now I am on a mission to demystify the biomechanics of how the nervous system processes and stores information. I'm distilling neuroscience, acoustics and epigenetics, the study of how to alter our genes through perception, into a digestible guidebook and a grid system for designers, animators and filmmakers to craft better experiences.
I felt truly honored when my "Leonardo Da Vinci of Saturn" work was featured by Ash Thorp during his keynote at "The Future of Innovation, Technology and Creativity" conference in Toronto.
I won 1st prize in the best image category at SideFX Houdini "Marvellous Machines" contest. It felt amazing to be recognized by judges from Pixar, The Mill, Method, Animal Logic, and DNeg.